According to Bloomberg, Sony had concerns over the project’s budget, potential profitability and the fact that it would not remain permanently exclusive to PlayStation hardware. The game had also reportedly missed deadlines and was heading significantly over budget. Kojima Productions says it spent three months looking for a new partner after PlayStation notified the studio of its decision in June. Xbox, already working with Kojima Productions will now publish Physint, which is positioned as Kojima’s return to the action-espionage.
